Browser 0.4 and Windows 0.3

3D viewport appearance

Choose a visual style and surface finish without changing model geometry, feature history or exports.

Updated October 20262 min readWorkspace & 3D

Choose your version. The browser app is 0.4; Windows remains 0.3. Tools and project formats differ. See version differences.

Browser 0.4 — the current browser workflow is described first. Expand the Windows section for the unchanged installed version.

Inspect geometry clearly

Browser 0.4 uses distinct hover, selection and preview colors in light and dark themes. Select a surface finish from Display and use the plane visibility controls to reduce clutter. Preview geometry is temporary until Create or Apply.

Sketch with solid context

While sketching, use Dimmed, Transparent or Hidden to control the surrounding solids. Slice and Flip slice expose the plane section without changing the model. These display settings do not create curves or alter export geometry. Read about construction planes and sketch references.

Windows 0.3 instructions
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Recommended test

Compare appearance without changing the model.

  1. Open a model containing both flat and curved faces.
  2. Open Display and compare Shaded with Shaded with edges.
  3. Switch between Matte, Plastic and Metal under both visual styles.
  4. Turn reference planes on and off and confirm their colors remain subdued.
  5. Save and reopen the project; viewport appearance should not alter its feature history or exported geometry.

Shaded or Shaded with edges

Shaded shows clean surfaces without drawn feature lines. Shaded with edges adds smooth near-black feature edges for stronger CAD readability while retaining the same surface lighting.

Choose a surface style

Matte uses a soft diffuse CAD-clay response. Plastic adds a clearer studio highlight. Metal uses a restrained satin reflection. These choices share the same neutral studio environment and tone mapping.

Feature edges do not change the solid

The edge overlay is a smooth antialiased display pass. It does not add geometry, split faces or become part of 3MF export. Selection and validation colors remain independent from the black feature lines.

Planes use their own subdued materials

Top, Front and Right planes use neutral low-opacity surfaces and orientation grids. Their appearance is intentionally isolated from model lighting and surface finish so Metal or Plastic cannot oversaturate reference geometry.

Display settings stay outside the project

Viewport appearance does not change feature history, `.cadiv` project geometry, selection overlays or exported output. Use it to improve readability for the current modelling task.